KG OPEN
 
E-mail: rolf.wikstrom@bigcurling.se
Address: c/o ArenaProfil Sweden AB, Kevinge Strand 20, 182 57 Danderyd, Sweden

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RULES OF PLAY

GAMES
All games are played over 8 ends. All games must be played. If a game is tied after 8 ends, one extra end will be played. If the game still is tied, the team without hammer in extra end is the winner, except from the Play-Off games where additional extra ends will be used to decide the winner.

 

In group “Herr/Elit” there are 5 teams, all of them in the same group. All teams play against each other in a Round Robin. After the group RR is finished a complete ranking of all teams will be made. The two teams that are ranked number 1 and 2 will meet in a Final.
 

In group “A4” there are 5 teams, all of them in the same group. All teams play against each other in a Round Robin. After the group RR is finished a complete ranking of all teams will be made. The two teams that are ranked number 1 and 2 will meet in a Final.

Teams are entitled to a 1 minute timeout per game and with an additional 1 minute timeout in the extra end.
 

TEAM LINE UP
For your first game an Original Team Line-Up Form must be completed and submitted to the Umpires

and thereafter if there are any team changes or a change in the team rotation a Change of Team Line-Up form must be submitted before the start of the game.
 

All forms are available from the Umpires.
 

UNIFORMS
All team members has to wear identical uniforms and appropriate footwear when accessing the field of play for games or practice sessions


PRE-GAME PRACTICE
40 minutes before the game coin-toss is used to decide who starts the practice.
30 minutes before the game the practice starts and is allowed for 9 minutes/team.

 

STONES/STONE COLOR
The “SCF-stones” will be used.

 

Stone colors are pre-decided by the team’s position in the Round Robin Draw schedule. In the Final, stone colors are decided by the Chief Umpire.

HAMMER

Round Robin;

The hammer is decided by Last Stone Draw.
At the conclusion of each team’s pre-game practice, two stones will be delivered to the tee at the home end by different players. The first stone with a clockwise rotation and the second with a counter-clockwise rotation. Sweeping is allowed.

 

The result is measured and will be compared to opponent’s result. Closest to the button will have the choice of throwing first or second stone in the first end. If the LSD totals for both teams are the same the individual LSD stones are compared and the best-unequal LSD has the choice of delivering first or second stone in the first end. When both teams have the exact same individual LSD stone distances, a coin toss will be used to determine that choice.
 

All stones finishing in the house are measured. To any result measured, the radius of 14.2 cm has to be added. This means that the distance for stones not in the house is 185.4 cm + 14.2 cm = 199.6 cm. Stones covering the tee will be measured from two locations (holes) at the edge of the 4ft circle. These two locations make a 90-degree angle with the center hole and are 0.61 m (2 feet) from the center hole.
 

Final;

The hammer is decided by the final ranking after Round Robin. The higher ranked team will have the hammer.

Ranking Procedure Final Ranking Procedure;

  1. Teams will be ranked, first according to their win/loss record, second according to DSC- result.

  2. If two teams from the same group are tied and ranked together according to 1, the team that won their Round Robin game will be ranked higher.

  3. If more than two teams from the same Round Robin group are tied, and they cannot be separated by individual win/loss in the Round Robin games, the DSC will determine the final ranking.


WCF RULES APPLY
In all other matters the current WCF rules will apply.
In any adjudication the decision of the Chief Umpire is final.